​​GENERAL RULES

Similar rules apply to the classic game known as “21” or for some of you old school ballplayers that like to refer to the game we call “Hustle”.

All field goals are worth 2 points

All free throws are worth 1 point. If you make the free throw, you shoot another one. Maximum free throws you can earn at a single trip to the line is 3. Free throws are shot from the top of the key behind the 3 point line.

Five players on the court per game. No teammates.

Multiple defenders guard whichever player has the ball.

No outs (out of bounds).

Games are 20 minutes running time with a halftime at the 10 min mark.

Games are played full court. The ball goes the opposite direction on every change of possession (loose ball, steal, block shot, defensive rebound). Offensive rebounds go straight up on the same basket.

A flagrant/technical/intentional foul bench a player for two minutes. Three personal fouls disqualify a player. Honest defense is mandatory.

No arguing allowed. “Lawyers” are welcome to spectate, but not participate.

Winner will be the first player to score at least 20, “unlock” (or as us old heads call it “break ice”) game point by hitting a free throw from the top of the key, or player with the highest score at the end of 20 minutes running time.

No subs or time-outs. Players can elect to rest off court, but game clock does not stop except at halftime (10 minute mark).


FOUL RULES

A flagrant/technical/intentional foul bench a player for two minutes.

Three personal fouls disqualify a player out the game with no refund of fee.

A player called for game delay will get a warning; second delay will result in a technical foul. Holding the ball/excessive dribbling without intent to score and/or to make the clock run out will also be considered delays of game.

POSSESSION, LANE, & DEFENSIVE RULES

Two or more players with two hands on a loose ball will result in a dead ball, and possession will be determined by a jump ball.

In event of offensive player committing a dribbling violation (walk, carry, double dribble), the closest defender will be rewarded possession. If two or more defenders are equidistance at moment of violation, possession will be determined by a jump ball by those defenders.

Players chasing the ball out of bounds in reckless fashion will earn a technical foul (not saying you can’t play hard but no need for shoving).

When the offense is shooting a free throw, players are allowed to wait for the rebound in the paint on a first to position basis.

When the offense is shooting a free throw, the defense can distract the shooter with words, however can not jump, touch the ball, attempt to block, or in any way obstruct the view of the rim.

Play fair!

The official website of JORDAN KAPPEN'S

​HOTTEST HOOPS TOURNEY

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​THE HOTTEST HOOPS TOURNEY-Aug. 10th, 2019

Jordan Kappen presents another sizzling summer of FULL COURT HUSTLE. This event brings fans, families and friends together for an incredible day of basketball and entertainment!!! BASKETBALL WITH A BARBEQUE ATMOSPHERE 

​#TOTHESAUCEPAN